Dragon Ball Z Arena - Stat Calculator
Update Message - 30 April 2021
Hello everyone! I'm back to start coding again, and will be using this old page below as a template while I work on updating things for the new forum and battle system, please look forward to it and thank you everyone for your pateince!
- DBZArena Krillin / Frigid / Tatso
Please message Krillin or Frigid for any errors, questions and feedback.
This is a simple calculator to help everyone out with battles, stats and gains,
All you need to do is enter in the required fields and then click the button.
Note: You can put commas when typing in your numbers if you want, it's easier on the eyes for some.
Base Fighter Stats
Required fields are:
Base Power Level: If it's not over 9,000, it's wrong.
% Boost: Put the % bonuses here from items/traits etc.
Transformation Multiplier: Starts at 1, change and recalculate when you transform
PUR: Your current Power Up Rating, every 25 PUR gets a boost.
Attack Technique Speeds
Battle Attack
After damage is calculated, ki drain % is auto-filled below (with Attack Damage %), you can edit it if changes apply to you.
Battle Defense
Role Play Topic Gains
(may still contain errors)
Word Count: This is the total number of words in your RP.Makes sure to keep a total WC at the end of the topic to make it easier on the staff!
Paragraph: This is a block of text that consists of around a few sentences on average
As far as gains go though, they a grouped by every 100 words.
PL Boost from Gear: This is the PL boost from weighted clothing and attachments, put your henchmens here for their gains.
Planet Gravity Boost: This is a boost in PL depending on the planet
(e.g. 1.1x gravity on Vegeta)
Gravity Machien Boost: This is the boost given by using a gravity machine (max of 200)
These boosted PLs assume that you do not reach the next level of gravity during your RP.
Spar Gains
(may still contain errors)
Posts: This is how many posts you made in the topic.You can find out how many by clicking the number of replies to your spar topic.
Round: This consists of 5 of your posts
Make sure to complete a full one so it will count!
PL Boost from Gear: This is the PL boost from weighted clothing and attachments, put your henchmens here for their gains.
Planet Gravity Boost: This is a boost in PL depending on the planet
(e.g. 1.1x gravity on Vegeta)
Gravity Machien Boost: This is the boost given by using a gravity machine (max of 200)
These boosted PLs assume that you do not reach the next level of gravity during your RP.
Please message Frigid or Krillin for any errors, questions and feedback.
Version History
Version 1.01 @ 27/06/2014- Life Force: [50% of your Power Level]
- Ki: [50% of your Power Level]
- Strength: [50% of your Power Level]
- Speed: [1% of your Power Level]
- Agility: [1% of your Power Level
- Destructive Power: [10% of your Power Level]
- Guard: [10% of your Power Level]
- PUR: A Fighter's Statistics increase when you obtain Power Up Rating. For every 25 PUR, your fighter's statistics [Destructive Power, Guard, Speed, Agility] increase by +15%.
Version 1.02 @ 30/06/2014
- Attack Speeds: Attack cannot be dodged if attack speed > (3 x foe's agility)
- Battle Attacking: Damage and ki drain calc
- Battle Defending: Damage reduction from blocking and armour rating (guard and destructive power scaling is still in the works)
Version 1.03 @ 30/07/2014 - Armour Rating: Updated to new armour rating formula
Version 1.04 @ 24/08/2014 - Destructive Power vs. Guard: Added to battle defence, coded up to 10 billion.
Any DP over that vs. someone with less than 1,000 guard does 6.75 more damage.
Version 1.05 @ 26/08/2014
- Transformation multiplies have been added in, which is set to 1 at default.
- Also added PUR and attack speed info near their sections for reference,
- Put in separate 'Life Force After' for damage taken with and without armour rating
Version 1.06 @ 2/09/2014
- Added 'User's Current Ki' under Battle Attack, which the drained ki will be subtracted from
- Added 'Power of the Ascended' trait option with PUR changes.
- Added base gains for Training RPs (with weighted clothing)
Version 1.07 @ 7/09/2014
- Added training RP gains (with utilities, gravity machine and planet gravity)
- Added spar gains (with utilities, gravity machine and planet gravity)
Version 1.08 @ 13/09/2014
- Added master tokens gained in training RPs and spars
- Added office zeni boosts for training RPs and spars
Version 1.09 @ 19/09/2014
- Fixed TP trailing zeros
- Added gains for henchmen during training RPs and spars
Version 1.10 @ 2/10/2014
- Added gains for henchmen during training RPs and spars (with utilities)
Things to be added (in no particular order):
- Extended Destructive Defence / Guard chart for reference
- Battle Gains
- Battle Simulator (for fun and to test the battle system out)
Copyright © 2012-2021 - Supa Krilling Apps